Games

Shooting game

First-person shooter (FPS) is a video game genre which centers the gameplay around gun- and projectile weapon-based combat through the first person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other shooter games, which in turn fall under the heading action game. From the genre's inception, advanced 3D or pseudo-3D graphics elements have challenged hardware development, and multiplayer gaming has been integral.

The first person shooter has since been traced as far back as Maze War, development of which began in 1973, and 1974's Spasim. 1987's MIDI Maze for the Atari ST was one of the first network multiplayer action games and also saw release on game consoles. The genre coalesced with 1992's Wolfenstein 3D, which is generally credited with creating the genre proper and the basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity was Doom, released the following year and perhaps the most influential first-person shooter. Half-Life, released in 1998, enhanced the narrative and puzzle elements, and along with its 2004 sequel Half-Life 2, showcases the considerable development of the genre's potential.[1][2] GoldenEye 007 (1997) was the first landmark first-person shooter for home consoles, with the Halo series heightening the console's commercial and critical appeal as a platform for first-person shooter titles. In the 21st century, the first-person shooter is one of the most commercially viable and fastest growing video game genres. Halo 3 is one of the most popular and well known first-person shooter games for the Xbox 360.

Pyramid Adventures

Description: In this game you are a heroic explorer who wants to find out the secret of the ancient Egyptian tombs. However, that is easier said than done as you will come across mummies who will want to kill you. Therefore, you must battle these mummies and defend your self. Good Luck!

Instructions:

· Movements = Arrow keys
· Fire Stun Gun = Z Key
· Throw Ace - Blood Serum = X Key (hold and release for longer throw)



Definition

First-person shooters are a type of 3D shooter game,[4] featuring a first person point of view with which the player sees the action through the eyes of the player character. Unlike Third person shooters which are seen from the back or side, allowing the gamer to see the character they are controlling. The primary design element is combat, mainly involving firearms.[5] The first person shooter may be considered a distinct genre in itself, or a type of shooter game, in turn a subgenre of the wider action game genre.[6] Following the release of the influential Doom in 1993, games in this style were commonly termed "Doom clones";[7][8] in time this term has largely been replaced by "first person shooter".[8] Wolfenstein 3D, released in 1992, the year before Doom, is generally credited with inventing the genre, but critics have since identified similar though less advanced games developed as far back as 1973.[5] There is sometimes disagreement regarding exactly what design elements constitute a first-person shooter: for example, Deus Ex is sometimes considered a first person shooter, but may also be considered a role-playing game as it borrows from this genre extensively.[9] Some commentators may extend the definition obliquely to include combat flight simulators, as opposed to characters on foot.

Game design

Like most shooter games, first person shooters involve an avatar, one or more ranged weapons, and a varying number of enemies.[6] Because they take place in a 3D environment, these games tend to be somewhat more realistic than 2D shooter games, and have more accurate representations of gravity, lighting, sound and collisions.[4] First person shooters played on personal computers are most often controlled with a combination of a keyboard and mouse. This system is often considered superior to that found in console games,[10][11] which frequently use two analog sticks, one used for running and sidestepping, the other for looking and aiming.[12] It is common to display the character's hands and weaponry in the main view, with a head up display showing health, ammunition and location details. Often, it is possible to overlay a map of the surrounding area.

A game is a structured activity, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more concerned with the expression of ideas. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports/games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong solitaire).

Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational or psychological role. According to Chris Crawford, the requirement for player interaction puts activities such as jigsaw puzzles and solitaire "games" into the category of puzzles rather than games.[1]

Attested as early as 2600 BC,[2][3] games are a universal part of human experience and present in all cultures. The Royal Game of Ur, Senet, and Mancala are some of the oldest known games.

Shooters of whatever type, all have certain characteristics. For example, you view events from in front you – you are the eyes of the character or perhaps you are viewing from a couple of feet behind the character. The Robotron 2084 arcade game is an example.

Tactical shooting games attempt to be as close to real life ballistics as possible including injuries to the character. Some shooters come very close to being considered fantasy. Most shooter games are played by one player only. You may control only one character but in some games you may control a group of characters. Even though you may be giving orders to your computer allies, you still can only control one character at a time.

With the advent of the gaming console, there came the opportunity to play against other players directly or alternatively to play with multiple players on a team or squad.